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Madame Delphine's House of Curiosities

Prompt originally from AetherRoom.club
Created: 2021-03-23
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Description
The mysterious Madame Delphine sells lewd monkey's paws to unsuspecting customers, watch as they get more than they bargained for.
Tags
magic, transformation, reluctance
Prompt
There is a shop high up on a hill. It's exterior is weathered and moldy, yet despite it's disrepair a warm glow from inside shows that it is still open for business. A large sign of wood embossed with flaking gold paint proclaims "Madame Delphine's House of Curiosities" in elegant script. Inside waits odd fetishes, taxidermied limbs of strange beasts, flasks of ghoulish liquids, and the mysterious Madame Delphine herself. It is said that she always has just the thing to solve any problem, though not in the way the buyer would expect. And one such person with a problem to solve just so happens to be visiting Madame Delphine's House of Curiosities now. The ancient wooden doors creak open loud enough that the tinkling brass bell above it is superfluous. A flash of lightning illuminates a feminine frame against the doorway before the would be customer scurries inside. She is absentmindedly wiping her rain slicked hair from her face when she jumps at Madame Delphine's sudden appearance. Almost as if she had formed from the shadows, Madame Delphine greats her startled patron "Welcome to my shop, ${Enter the name of the first customer (female)}." "That's odd," thinks ${Enter the name of the first customer (female)}, "how does she know my name?" ${Enter the name of the first customer (female)} clears her throat "H-hey, I heard you sold things that can fix difficult problems. I was wondering if you had anything that... [Click to expand]
There is a shop high up on a hill. It's exterior is weathered and moldy, yet despite it's disrepair a warm glow from inside shows that it is still open for business. A large sign of wood embossed with flaking gold paint proclaims "Madame Delphine's House of Curiosities" in elegant script.
Inside waits odd fetishes, taxidermied limbs of strange beasts, flasks of ghoulish liquids, and the mysterious Madame Delphine herself. It is said that she always has just the thing to solve any problem, though not in the way the buyer would expect.
And one such person with a problem to solve just so happens to be visiting Madame Delphine's House of Curiosities now.
The ancient wooden doors creak open loud enough that the tinkling brass bell above it is superfluous. A flash of lightning illuminates a feminine frame against the doorway before the would be customer scurries inside. She is absentmindedly wiping her rain slicked hair from her face when she jumps at Madame Delphine's sudden appearance. Almost as if she had formed from the shadows, Madame Delphine greats her startled patron "Welcome to my shop, ${Enter the name of the first customer (female)}."
"That's odd," thinks ${Enter the name of the first customer (female)}, "how does she know my name?"
${Enter the name of the first customer (female)} clears her throat "H-hey, I heard you sold things that can fix difficult problems. I was wondering if you had anything that
Author Notes
style: descriptive, verbose, lewd.
Memory
Focus on the characters' inner thoughts. Items from Madame Delphine's shop will solve a person's problem with magic, but in a twisted and lewd way.
Download Count: 29