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Legacy of the Dragon's Dogma

Prompt originally from AetherRoom.club
Created: 2021-04-24
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Description
Journey on an epic adventure to defeat the Dragon and free the world from its tyrannical grip. But could defeating the Dragon reveal an even greater threat?
This scenario uses the Character Card loading system, locked at the first input. For your first input, you will be selecting your main Pawn, your helper, assistant, and steadfast companion on your adventure. Use the command: "/load <base64 code>" or use the character loader script to load your pawn for the first action!
The scenario supports all character cards here: https://characters.aidg.club/. Find one you like or make up your own here: https://prompts.aidg.club/1139. Recommended character to play with: https://characters.aidg.club/characters/Mercedes.png
Tags
fantasy, dark arisen, scripted a/n, quest, dragon's dogma, insert character, dragon, base64, adventure, pawn
Prompt
In an instant, what was a normal day in your peaceful fishing village changed into a scene of carnage. Swooping down onto the beach was a being from legend: The Dragon. Rearing onto its haunches, the creature let out a loud bellow, loosing a gout of flame onto the onlookers. You watched in horror as your friends and family were cooked alive before your very eyes. Driven mad by desperation and rage, you clutched the sword of a fallen soldier and attacked the beast as it continued its onslaught on your town. The hardened steel glanced off the Dragon's scales as if it were a child's toy, but you did not relent. Finally, after a soul-encompassing strike you merited a fraction of the beast's attention. With an effortless swat, the Dragon cast you aside. While your shattered ribs screamed within your chest, you looked up at the wyrm from the shallows. Your eyes met as you both recognize what has transpired. The very tip of your sword has gained purchase between the Dragon's scales. Stretching its claw to your chest, the creature plucked your still-beating heart and ate it. In that moment, death did not find you. On the contrary, the Dragon's magic surged through you and you heard his words ringing in your head as he flew away. "I shall await you at the Tainted Mountain, Arisen." --- You know you must become stronger; to exact vengeance for your village and to prevent such a disaster from befalling anyone else. You travel the land, looking for beasts to fell so that you may hone your skills. "Take up arms, Arisen," the Dragon's voice still echoes in your mind. After having defeated a few goblins and even a cyclops, you now stand before the Riftstone; conduit to the space between worlds, where the beings known as Pawns come from. As you approach, visions fill your head of what your Pawn will look like. Their face, their form, their abilities: anything is possible. You place your hand on the glowing monolith, condensing the sea of possibilities into a single being.... [Click to expand]
In an instant, what was a normal day in your peaceful fishing village changed into a scene of carnage. Swooping down onto the beach was a being from legend: The Dragon.
Rearing onto its haunches, the creature let out a loud bellow, loosing a gout of flame onto the onlookers. You watched in horror as your friends and family were cooked alive before your very eyes.
Driven mad by desperation and rage, you clutched the sword of a fallen soldier and attacked the beast as it continued its onslaught on your town.
The hardened steel glanced off the Dragon's scales as if it were a child's toy, but you did not relent. Finally, after a soul-encompassing strike you merited a fraction of the beast's attention. With an effortless swat, the Dragon cast you aside.
While your shattered ribs screamed within your chest, you looked up at the wyrm from the shallows. Your eyes met as you both recognize what has transpired.
The very tip of your sword has gained purchase between the Dragon's scales.
Stretching its claw to your chest, the creature plucked your still-beating heart and ate it. In that moment, death did not find you. On the contrary, the Dragon's magic surged through you and you heard his words ringing in your head as he flew away.
"I shall await you at the Tainted Mountain, Arisen."
---
You know you must become stronger; to exact vengeance for your village and to prevent such a disaster from befalling anyone else. You travel the land, looking for beasts to fell so that you may hone your skills.
"Take up arms, Arisen," the Dragon's voice still echoes in your mind.
After having defeated a few goblins and even a cyclops, you now stand before the Riftstone; conduit to the space between worlds, where the beings known as Pawns come from. As you approach, visions fill your head of what your Pawn will look like. Their face, their form, their abilities: anything is possible. You place your hand on the glowing monolith, condensing the sea of possibilities into a single being.
Author Notes
This is a tale of epic adventure and daring deeds. Focus on the thrilling excitement and action packed battles!
Memory
Your name is ${name} a ${...male or female...} ${...fighter, ranger, or wizard...}. You are an Arisen, a being inexorably tied to the Dragon and fated to meet it in combat. You are accompanied by your Pawn, your most loyal and steadfast companion.
World Info
View World Info
  • Arisen,arisen,dragonforged

    [The Arisen are those magically bound to the Dragon. Their still-beating heart have been cut from their chests and consumed by the Dragon, tying their lives to his. Any Arisen who wishes to reclaim his life must defeat the dragon, else be cursed to walk the Earth eternally, unable to die.]
  • Tainted Mountain,mountain,lair

    [The Tainted Mountain is an inactive volcano and the Dragon's lair. When not wreaking havoc, the Dragon rests in his lair in the caldera at the summit of the mountain, awaiting any Arisen who would challenge him.]
  • Pawn,pawn,follower,helper,assistant

    [Pawns are a soulless race of beings from The Rift; the space between worlds. While superficially resembling humans, only an Arisen's command can drive them to action. An Arisen's pawn is their unfaltering companion.]
  • dragon,the dragon,wyrm,Grigori

    [The Dragon is a massive, intelligent wyrm, bent on the destruction of all mankind. The Dragon's physical and magical powers are overwhelming in their magnitude and only a seasoned warrior holds the slightest chance of besting him. Grigori does not destroy carelessly; he has a cold and methodical plan.]
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