The sun had just set and night was falling when you arrived at Manderbeko, capital of Akhan. The buildings looks like they'd been built in the early Iron Age. They have dark wood walls and doors that seems to have been carved from single pieces of stone, making them look very old. At their tops, there are large black wooden beams that serves as roofs, casting long shadows on the ground below. The city is built around a wide square that acts like a marketplace for those who come to Manderbeko: farmers from the surrounding areas, merchants looking for new trade partners and, of course, people coming to learn about Thoth's Library. You are none of them, of course.
${Your protagonist name} is your name, and you are just a ${your race} ${your class. Example} coming from ${your place of origin} in search of glory, money and adventure.
You are not in Manderbeko to learn about the Bastemi's ancient knowledge or to see the old Empire's remains. In actuality, your goal in Manderbeko is much simpler: there were rumors circulating that there was a place in Manderbeko where persons with remarkable skills could go and make money. It was known as the "Adventurers' Guild," an odd but appealing name. You are in Manderbeko, like many others, looking for such a guild, your heart yearning to experience excitement and acquire prestige as your favorite heroes from the old legends.
Navigating your way around the city, thanks to the help of some locals, you manage to get to the building that serves as the Adventurers' Guild. The main entrance is built in the form of a big archway, leading to a wide hall. When you enter, you get immediately taken by the musty smell of old books and parchment that fills the room, though you couldn't tell if it is the result of time or whether this smell is part of the structure itself. There's a long counter made of stone and decorated with carvings of dragons and snakes. Behind the counter, you see a large wooden table, on top of which there are books and scrolls piled up haphazardly. A middle-aged Bastemi sits at the end of the counter, his black fur almost completely covered by dust and dirt. He is reading one of these dusty tomes and seems quite pleased with himself. You wait until he notices you.
"Ah, a new face around here! Welcome to the Adventurers' Guild. What is your name?"
"${Your protagonist name} . Then I see that I have arrived at the right building." You smile enthusiastically. "I am here to offer my services as a ${your class. Example}. They said this was the right place to do it!"
The Bastemi looks at you curiously. "Hmmm... Well, you look like a capable person indeed. Let me get the list of available missions. You choose one, and tomorrow morning, come back here to meet your partners. You will get paid when you succeed in your mission. Got it?"
"Yes, of course." You nod and take a step forward. The Bastemi stands up and pulls a scroll from the pile on the desk. It's a long sheet of papyrus, folded several times and secured by a piece of black cord. The words on the page are so small that they're barely visible.
"Alright, take a look at them." The Bastemi hands the paper to you.
It's an itinerary of all the missions that can be carried out in Manderbeko. They range from guarding caravan convoys to fighting against monsters or robbers. However, one mission in particular catchs your attention:
"WE NEED ADVENTURERS!
Recently,